The Lords of the Wehl
Inquisitor to King Ilberd
Armor Class: 14 (with mage armor)
Hit Points: 55 (10d8 1)
Skills: Perception +5 Arcana +7 History +7
Challenge: 6 (2300 XP)
Ability Modifiers: +2 Dex, +1 Int
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Darkvision: 60ft (18m / 12sqr)
Trance: meditate for 4 hours instead of sleep.
Keen Senses: proficiency in the Perception skill.
Elf Weapon Training: proficiency with the longsword, shortsword, shortbow, and longbow. (not considered for template)
Cantrip: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
Languages: speaks Common, Elvish and one extra.
Quarterstaff. Melee Weapon Attack +3 to hit, reach 5 ft, one target. Hit: 2 (1d6 -1 ) bludgeoning damage.
Properties: Versatile (1d8),
Spellcasting. the Arcanist is an 10th-level wizard. Its spellcasting ability is Intelligence (spell save DC 15, to hit with spell attacks +7)
Cantrips (at will): Poison Spray, Friends, Ray of Frost, Dancing Lights, Prestidigitation,
1st level (4 slots): Witch Bolt, Mage Armor,
2nd level (3 slots): Misty Step, Darkvision, Rope Trick, Mirror Image,
3rd level (3 slots): Fireball, Fly,
4th level (3 slots): Dimension Door , Wall of Fire, Greater Invisibility,
5th level (2 slots): Planar Binding, Bigby’s Hand,
Annaeleth Nellynnthar is a 188 years old male high elf diplomat.
He has a bald head and green eyes.
He has smooth green skin.
He stands 147cm tall and has a thin build.
He has an oblong, slightly pretty face.
He twitches sporadically from his neck.
He is always prepared.
He only talks loudly.
He cannot tolerate rough living conditions.
He doesn’t like change.